I want to talk about moral choices in games, but before I get there, I need to take apart choice in general. Don’t worry, we won’t get burdened with issues of free will or invent terminology for ludoethics. Metaethics would be a different blog. Games demand decisions. Every act of the player, every input and every …
Monthly Archives: June 2009
B-List Celebrity
If you haven’t played it, inFamous is a platform-shooter. It replaces firearms with electic powers that are indistinguishable from shooter gameplay, right down to the controls. So it’s Crackdown on the PS3 with updated art, though the art does not approach the best graphics that the PS3 we’ve seen. I like the comic book-style cinematics, …
I Choose Infamy
I’ve been playing a lot of inFamous, and I enjoy the game a great deal… thus the hours of time in front of the PS3. But there’s something missing. This is superhero game, and quite simply, I don’t feel like a hero. (Actually, I’m playing evil, but nevermind.) When I surf the power lines, I feel …
Natal is Real
I’ve seen people say that Natal is a hoax, that it doesn’t or can’t work. Sorry, it is for real. The demos at E3 were not smoke and mirrors. Many developers have seen and tested it, and the accuracy with which Natal tracks your movements is uncanny. I look forward us getting our devkit. But …