Category Archives: Game Criticism

Who Made Mass Effect 2, Really?

Though I used to work for Elec­tronic Arts, and I have friends and col­leagues at Bioware, I never made inquiries into the odd dis­so­nance within the Mass Effect series. So instead I ask here: Was each Mass Effect game designed by a dif­fer­ent Bioware team? Actu­ally, was was ME2 secretly writ­ten by another stu­dio — say, […]

Even Great Games Have Bugs

The most inter­est­ing thing about this funny pic­ture is that Ubisoft’s devel­op­ers chose to fill the bot­tom of their world with water. Fall through in a hole in the world, splash. Most games I’ve worked on have an infi­nite space to fall through below (some­times fol­lowed by a crash of float­ing point prob­lems) or a […]

WoW Talents and the Illusion of Decision

The update to WoW’s tal­ent sys­tem: While lev­el­ing, you will get 1 tal­ent point about every 2 lev­els (41 points total at level 85) […] As another sig­nif­i­cant change, you will not be able to put points into a dif­fer­ent tal­ent tree until you have ded­i­cated 31 tal­ent points to your pri­mary spe­cial­iza­tion. If you […]

BioShock 2′s Shocking System Flaw

Loved Bioshock. Enjoy­ing Bioshock 2, a few hours in. Con­grat­u­la­tions to friends up at 2K Marin, for the suc­cess­ful launch. May the sound of cash reg­is­ters ring out for them.So why am I writ­ing here? One design ele­ment I’ve found in my first few hours war­rants ques­tion­ing. Remem­ber the respawn sys­tem of Bioshock? Death in […]