Category Archives: Game Criticism

Who Made Mass Effect 2, Really?

Though I used to work for Electronic Arts, and I have friends and colleagues at Bioware, I never made inquiries into the odd dissonance within the Mass Effect series. So instead I ask here: Was each Mass Effect game designed by a different Bioware team? Actually, was was ME2 secretly written by another studio – say, […]

Even Great Games Have Bugs

The most interesting thing about this funny picture is that Ubisoft’s developers chose to fill the bottom of their world with water. Fall through in a hole in the world, splash. Most games I’ve worked on have an infinite space to fall through below (sometimes followed by a crash of floating point problems) or a […]

WoW Talents and the Illusion of Decision

The update to WoW’s talent system: While leveling, you will get 1 talent point about every 2 levels (41 points total at level 85) […] As another significant change, you will not be able to put points into a different talent tree until you have dedicated 31 talent points to your primary specialization. If you […]

BioShock 2′s Shocking System Flaw

Loved Bioshock. Enjoying Bioshock 2, a few hours in. Congratulations to friends up at 2K Marin, for the successful launch. May the sound of cash registers ring out for them.So why am I writing here? One design element I’ve found in my first few hours warrants questioning. Remember the respawn system of Bioshock? Death in […]