Ready Player Fun

Ready Player One is the first-person nar­ra­tive of Wade, a geek, a pre­dictably dis­af­fected young man who spends most of his life under the pseu­do­nym Parzi­val. (Rest assured, no spoil­ers will be given away here.) Who is Parzi­val? He’s an avatar inside the vir­tual meta-MMO named OASIS. Wade named his char­ac­ter for the Grail knight


D&D4E: The Exceptional Flaw

An opin­ion on how design­ers botched the lat­est edi­tion of Dun­geon & Drag­ons. That’s what I promised. The last post focused on exter­nal fac­tors that played into its decline as a paper game: tech­nol­ogy and con­ve­nience. I won’t wax poetic with social com­men­tary on shorter atten­tion spans, less free time, and the prob­lems with kids’


A Long Goodbye for D&D

Dun­geons & Drag­ons is dead! Long live Dun­geons & Drag­ons! With each decade, this cry her­alded an updated edi­tion of D&D. Three times I’ve wit­nessed the cycle resound and echo loudly to merit the game’s con­tin­u­a­tion. Some­times even expan­sion. So it is with regret that I’ve noted the lat­est edi­tion isn’t far­ing well. Finan­cially or


Limited Resources and PowerUp Design

The world is run­ning out of oil. Clean water. Top­soil. Ozone. These rep­re­sent seri­ous resource prob­lems about which I know … lit­tle. Do your research, and then shop or vote appro­pri­ately. On the other hand, a cer­tain prob­lem of dig­i­tal lim­ited resources has con­sumed much of my time of late. First, let me refine my topic. I’m