Tag Archives: bioshock

No Bioshock MMO? No Kidding!

In order to explain why Take Two won’t be making a Bioshock MMO, Chairman Scott Zelnick does what CEOs do best, he spouts some popular wisdom: “How many MMOs have worked in US market? WOW and Everquest.” Scott is right. Take Two shouldn’t make a Bioshock MMO. But he’s all wrong as to the reasons […]

BioShock 2′s Shocking System Flaw

Loved Bioshock. Enjoying Bioshock 2, a few hours in. Congratulations to friends up at 2K Marin, for the successful launch. May the sound of cash registers ring out for them.So why am I writing here? One design element I’ve found in my first few hours warrants questioning. Remember the respawn system of Bioshock? Death in […]

Why Multiplayer?

In the early days of the shooter, before the genre took over the world in popularity and number of titles, creating a multiplayer mode was the obvious thing to do. These games were simple shoot’em ups, and the AIs were the brightest, so good competition meant having a human controlling your enemies. Plus, you didn’t […]

Make a new Star Wars? Good luck.

Global President of 2K Christoph Hartmann has told MCV that Bioshock has the potential to emulate the Star Wars series. Yeah, so, good luck. I don’t want to get into all the ways in which Star Wars creates likeable characters, a fantasy galaxy, and an optimistic history for itself that Bioshock, with survivor horror as […]