Tag Archives: game history

Choice and Morality, Part Two

A bit of his­tory. In imi­tat­ing the pen and paper game, Dun­geons & Dragons-like video games have long exposed an align­ment field. This was a text field with­out game con­se­quence. Mak­ing choices that could affect the game or character’s moral sta­tus is a more recent phe­nom­ena. Knights of the Old Repub­lic (2003) pops into mind

PS2 Adventure, Revisited

This week I went back to play a PS2 title. Sit­ting on my shelf for a cou­ple years, Indigo Prophecy rep­re­sented one of those “You have to play this!” pieces of enter­tain­ment that I duti­fully buy, but never find the time or suf­fi­cient desire to play. This past week­end, it made its way into my

Prince of Persia

I enjoyed it, but it’s a guilty plea­sure. The game holds your hand at every point, and is gen­er­ally an easy tourist game. That said, I rel­ished the plat­form­ing and rhythm of the game. Like Mirror’s Edge, the nav­i­ga­tion game­play has a cadence to it, and once you get the basics, you can have a