Tag Archives: GDC

Another Year, Another GDC

I don’t have much to say about GDC this year. Wrap-ups at gama­su­tra can do a bet­ter job of what all was there. GDC seemed dom­i­nated by two themes: Naughty Dog takes every­one to school. That’s what one of my cowork­ers called it. Really, I didn’t mind, though, they had a lot of detailed talks

Boys vs. Girls

If you haven’t kept up with the lat­est post-GDC tem­pest (and really, why would you?), it starts and ends with game critic Heather Chap­lin giv­ing a rant dur­ing the rant round­table at GDC. Sum­mary here. I didn’t attend this one, and I don’t really regret miss­ing it. Short ver­sion: We devel­op­ers are all stunted ado­les­cents

GDC Thoughts, Part 2

First blog­ging away from home. All two miles of dis­tance. My best ses­sion today was ten ses­sions long. The prob­lem with GDC is that, even when you know the speaker and the topic, some­times you don’t get you what you’re look­ing for. Or the speaker has a bad day, what­ever. What’s one answer to that?

GDC Thoughts, Part 1

Three days of fun, right? Some­times… any­way, the real ben­e­fit is the class reunion. See­ing old friends and col­leagues, swap­ping sto­ries, drink­ing, and lying to one another all over again. Between that, inter­views, work, and meet­ings for work, I hope to sneak in a cou­ple of con­fer­ence ses­sions that were worth some­thing. Din­ner tonight at